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Video Game Spaces: Image, Play, and Structure in 3D Worlds Book
An exploration of how we see, use, and make sense of modern video gameworlds. The move to 3D graphics represents a dramatic artistic and technical development in the history of video games that suggests an overall transformation of games as media.Read More
from£10.78 | RRP: * Excludes Voucher Code Discount Also available Used from £126.43
- 0262141019
- 9780262141017
- M Nitsche
- 13 January 2009
- MIT Press
- Hardcover (Book)
- 312
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