Programming with Qt: Writing Portable GUI applications on Unix and Win32 Book + PRICE WATCH * Amazon pricing is not included in price watch

Programming with Qt: Writing Portable GUI applications on Unix and Win32 Book

This is an easy-to-use cross-platform GUI toolkit. Completely updated for Qt Version 3.1 Programming Qt guides you through the steps of writing your first Qt application. Topics covered include 2D transformations drag-and-drop and custom image file filters.Read More

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  • Amazon Review

    For anyone programming Qt, Programming with Qt, Second Edition provides an excellent one-volume tutorial and reference to virtually all the features and APIs available in the powerful Qt C++ GUI cross-platform library. Whether you are just starting out with Qt, or want to catch up on new and advanced features, this title offers an invaluable resource for readers.

    The no-nonsense approach and right-on-target examples help distinguish this text. The book begins by making a case for cross-platform development. (Qt shows that Java is not the only game in town in this regard.) A later section on good GUI design and some hints for better portability help make this title a good way to learn GUI programming from the ground up.

    Short, clear examples show off the basics, starting with a "Hello World" application. Emphasis is on using the Qt APIs effectively rather than getting bogged down in C++ syntax. Since GUI programming is a strength, the author covers the built-in "widgets" available in Qt in excellent detail, including fancier controls like tables and new dial components. The Qt library is also a general-purpose application framework, and there's coverage here for file APIs, collections, and late-breaking support for XML processing.

    The basics are augmented here with short sections showing particular APIs at work. Most readers will likely find the material on Qt's SQL Module for database programming indispensable. A section on custom controls is also a standout and more advanced readers will learn how to using OpenGL calls in Qt as well as how to interoperate with Perl modules.

    The book closes with sections that will benefit the less experienced Qt developer, including how to use Visual C++ 6 to let you build Qt executables, and how to take advantage of Qt's Designer tool to simplify designing forms and components visually.

    Right up to date with the latest on Qt from top to bottom, this text really shines with its notably concise and authoritative style that readers will have come to expect from O'Reilly titles. For anyone tackling Qt development, the second edition of Programming Qt is sure to be a necessary addition to your programming bookshelf. --Richard Dragan

  • Product Description

    The second edition of Programming with Qt has been completely updated for Qt Version 3.0 and includes entirely new information on rich text, Unicode/double byte characters, internationalization, and network programming. Although programming with Qt is straightforward and natural once you get the hang of it, the learning curve can be steep. Beginners often find the reference documentation isn't enough. That's where Programming with Qt comes in. You'll learn how to program in Qt as the book guides you through the steps of writing a simple paint application. This book examines every GUI element in Qt, demonstrating when and how to use each to make full use of the toolkit. Exercises with completely worked out answers reinforce your understanding. Even seasoned Qt programmers can learn from the material on advanced 2D transformations, drag-and- drop, and writing custom image file filters.

  • 0596000642
  • 9780596000646
  • Matthias Kalle Dalheimer
  • 22 January 2002
  • O'Reilly Media
  • Paperback (Book)
  • 512
  • 2
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