Linux Game Programming (Game Development) Book + PRICE WATCH * Amazon pricing is not included in price watch

Linux Game Programming (Game Development) Book

Linux Game Programming offers Linux users the information they need to create a game using their OS of choice. This is the only book that addresses game development for the Linux community on the market today. Featuring an overview of the game development cycle, as well as information on using tools and libraries, developing graphics applications, and adding extras such as sound, this book provides clear, concise information on developing games for and with the Linux OS. Linux Game Programming is perfect for both experienced developers and programmers or those hobbyists who are curious to see what can be accomplished with the Linux platform. Series editor André LaMothe has published numerous magazine articles and is an international best-selling author with over six game programming and 3D graphics titles to his credit. He has been active in the computing industry for more than twenty years, during which he created one of the world's first commercially available virtual reality games, CyberGate. André is also the founder and CEO of Xtreme Games LLC.Read More

from£N/A | RRP: £32.56
* Excludes Voucher Code Discount Also available Used from £N/A
  • 0761532552
  • 9780761532552
  • Mark Collins
  • 1 March 2002
  • Prima Tech
  • Paperback (Book)
  • 368
  • Pap/Cdr
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