Artists Re: Thinking Games (FACT) Book + PRICE WATCH * Amazon pricing is not included in price watch

Artists Re: Thinking Games (FACT) Book

Digital games are important not only because of their cultural ubiquity or their sales figures but for what they can offer as a space for creative practice. Games are significant for what they embody; human computer interface, notions of agency, sociRead More

from£N/A | RRP: £9.95
* Excludes Voucher Code Discount Also available Used from £N/A
  • Product Description

    Since the beginning of the twenty-first century, artists have embraced the tools and culture of digital gaming to create artwork that challenges the norms and expectations of both the game and art worlds. Artists Re: Thinking Games explores the themes adopted by artists working at the intersections of computer games and the visual arts and includes essays and interviews with a range of visual artists, developers, and new media scholars including Mathius Fuchs, Anne-Marie Schleiner, Bill Viola, and Emma Westecott. Not your average computer games reader, Artists Re: Thinking Games brings together experts in the field who take a critical, sometimes subversive, but always fresh look at computer games.

  • 1846312477
  • 9781846312472
  • Ruth Catlow
  • 31 March 2010
  • Liverpool University Press
  • Paperback (Book)
  • 87
As an Amazon Associate we earn from qualifying purchases. If you click through any of the links below and make a purchase we may earn a small commission (at no extra cost to you). Click here to learn more.

Would you like your name to appear with the review?

We will post your book review within a day or so as long as it meets our guidelines and terms and conditions. All reviews submitted become the licensed property of www.find-book.co.uk as written in our terms and conditions. None of your personal details will be passed on to any other third party.

All form fields are required.